I wanted to do some WebGL stuff, and came accross BabylonJS.
So I am starting a serie of experiments, trying to copy THE reference Nehe OpenGL lessons.
This is the part 0, explaining how to get everything up and running.
WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D graphics and 2D graphics within any compatible web browser without the use of plug-ins. (https://en.wikipedia.org/wiki/WebGL)
You need a modern browser:
You can find more information here.
Then, since I want to play with BabylonJS, you should first go see their website where they have amazing examples, and then the github page to download it.
Please check the basic tutorial to try it.
The files for all lessons are here.