Part 2 ! OMG !
Intro
This is a very small update, and we are going to draw this:
(image from NeHe website)
The demo page is here and the code is here.
We are using the code from experiment01.
Function: drawTriangle
We are just adding the colors in our drawTriangle
function:
var colors = [
1, 0, 0,
0, 1, 0,
0, 0, 1
];
Then, we load them into the mesh:
triangle.setVerticesData(colors, BABYLON.VertexBuffer.ColorKind);
That's it !
Function: drawSquare
Same thing here. Adding:
var colors = [
0.5, 0.5, 1,
0.5, 0.5, 1,
0.5, 0.5, 1,
0.5, 0.5, 1
];
And loading:
square.setVerticesData(colors, BABYLON.VertexBuffer.ColorKind);
The end
I don't know yet how to not repeat the color for the square... Do you have an idea ?
See you on part 3 !